The Oscillon School Course is now at its final part, exclusively dedicated to animation principles, deformation, squash & strecth, acting & poses, curves, overlapping, etc. As usual, we began working on easy simple excersises. Later on, we were instructed to build the classic animation cycle: Take a look at the nice results with Maxwell Render (mid-part)!
You can check for this video here. I have to say that the caracter was already rigged using classic controls for FK and IK tools, so we only paid atention at the animation process itself. I will continue explore a few movements or actions in next future (work in progress).
You can check for this video here. I have to say that the caracter was already rigged using classic controls for FK and IK tools, so we only paid atention at the animation process itself. I will continue explore a few movements or actions in next future (work in progress).
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